Ontario College Diploma | 4 semesters | Barrydowne Campus
Learn the skills you need to become an entry-level game creator with this exciting two-year diploma program! Over four semesters, you’ll explore game design theory, creation, application, and production as you design and develop video games; augmented reality; and virtual reality scenarios for both consumer consumption and commercial training purposes.
Program Highlights
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2 years – 4 semesters
Quick Links
Admission Requirements
For graduates of the new curriculum (OSS): Ontario Secondary School Diploma (30 credits) or equivalent or mature student status including:
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Any grade 12 English (C) or (U)
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Program Delivery
2023-2024
This program will be delivered in the following terms:
Winter Term Start
- SEMESTER 1 Winter 2024
- SEMESTER 2 Spring 2024
- SEMESTER 3 Fall 2024
- SEMESTER 4 Winter 2025
2024-2025
This program will be delivered in the following terms:
Fall Term Start
- SEMESTER 1 Fall 2024
- SEMESTER 2 Winter 2025
- SEMESTER 3 Fall 2025
- SEMESTER 4 Winter 2026
Winter Term Start
- SEMESTER 1 Winter 2025
- SEMESTER 2 Spring 2025
- SEMESTER 3 Fall 2025
- SEMESTER 4 Winter 2026
For specific term start/end dates and other key dates/deadlines, please see the Academic Schedule posted on our website.
Program of Study for 2024-25 Academic Year
Semester 1 | Credits | |
---|---|---|
GME 1001 | Game Psychology | 3 |
GME 1003 | Introduction to Programming | 3 |
GME 1004 | Game Level Design I | 3 |
GME 1005 | Game Design Theory I | 3 |
GME 1006 | Game Asset Creation | 3 |
GME 1007 | Game Engine Development | 3 |
ENG 1002 | College Communications | 3 |
Credits | 21 | |
Semester 2 | ||
GME 1002 | Stories, Quests and Missions | 3 |
GME 1008 | Game Asset Integration | 3 |
GME 1009 | Game Animation | 3 |
GME 1010 | Game Design Theory II | 3 |
GME 1011 | Object-Oriented Programming | 3 |
GME 1012 | Game Development Workshop I | 3 |
One General Education Course. 1 | 3 | |
Credits | 21 | |
Semester 3 | ||
GME 1013 | Game Mechanics and Prototyping | 3 |
GME 1014 | Game Level Design II | 3 |
GME 1015 | UI UX for Games | 3 |
GME 1016 | Game Production | 4 |
GME 1018 | Game Development Workshop II | 3 |
GME 1020 | AI for Games | 3 |
One General Education Course. 1 | 3 | |
Credits | 22 | |
Semester 4 | ||
GME 1017 | Introduction to Entrepreneurship | 3 |
GME 1019 | Game Sound and Music | 3 |
GME 1021 | AR/VR in Gaming | 4 |
GME 1022 | Game Development Capstone Project | 8 |
One General Education Course. 1 | 3 | |
Credits | 21 | |
Total Credits | 85 |
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For more information regarding General Education courses, click here.
Fees
Tuition and Ancillary Fees
Please see our fees page for the breakdown of tuition and mandatory ancillary fees by program and semester for both domestic and international students.
Books & Supplies
The cost of books and supplies for Year 1 is approximately $500 - $800 (plus the cost of a personal laptop - see program BYOD policy for more information). This is the best information available at the time of publishing to the website and is subject to change.
Graduate Options
Employment Opportunities
Graduates are prepared for employment opportunities in the computer gaming industry as:
- Game Marketer
- Software Developer
- Software Engineer
- Project Manager
- Creative Director for Software Development
- Video Game Development
College/University Degree Opportunities
Graduates from this program may continue their studies at college/university and may receive credit for their prior College education.
Refer to College/University Agreements for further information.
Please note: Cambrian College strives to ensure the accuracy of the information on this website. Please note that the academic curriculum is continually reviewed and revised to ensure that Cambrian's programs and courses remain relevant. The College reserves the right to cancel or make changes to any course or program, fee, procedure, or campus location at any time.